Patch 5.5 is ready for Open Beta! Thank you for your ongoing support and participation as it is fundamental in ensuring that builds are stable and ready for Live release.
In this Open Beta we have implemented password protected lobbies, improved performance and addressed some additional community issues. We are looking forward to hearing from you and we will continue to monitor the forums for your feedback. Here is the new Open Beta discussion thread.
Stability and Performance Improvements:
- Performance optimizations should increase frame rates up to 15%
- Researching spies during treaty should no longer causes a desync
Community Focused Bug Fixes:
- Hosts are able to set a password for their lobby
- Audio for notifications should no longer overlap and cause a loud noise
- Audio for garrisoning / un-garrisoning should no longer overlap
- Lobby civ pools should now be consistent for each host player
- Lobby civ pools should now display the conquerors civilizations correctly
- Lobby maps should now display random special and real world at the top of the list
- Lobby maps no longer displays random special twice in the list
- Lobby maps now selects DLC3 Random Real World maps correctly when appropriate
Additional Fixes:
- The password checkbox should now remain when changing datasets
- Navigating through aoe.net should now correctly prompt the password popup (when needed)
Check out the discussion thread here!