Myth Unit Spotlight
Battle Boar
Freyr, the brother of Freyja, had a chariot drawn by a boar that was not a living animal, but was forged by the dwarves Brokk and Eitri. Gullinbursti (‘golden mane’) had glowing bristles that lit up the dark. He could run faster than any horse, over sky and water. The dwarves manufactured the battle boar as a result of a wager with Loki over which family of dwarves could make the best gift for the Norse gods. Eitri placed a pig’s hide in the forge, while Brokk worked the bellows. Loki took the form of a fly to bite Brokk and distract him from doing his work. Freyja also rode a battle boar named Hildisvini.
- A fast-moving construct that goes berserk and bucks at units all around it. Good against human soldiers and buildings.
Kraken
A creature from the sea so large that on the surface it was mistaken for a chain of islands, the Kraken is found in early-modern Scandinavian folklore. It is said that seamen were often lost when they camped on what they thought was an island, only to be drowned when the creature swam back to the bottom of the sea. The Kraken had large tentacles and suckers with which it could seize large ships and drag them down. It was likely inspired by sailors’ rare encounters with giant squid.
- Krakens can sink ships or throw soldiers. Good against human soldiers and ships.
Human Unit Spotlight
Berserk
Norse infantry are lightly armored, but have a large attack. The powerful Berserk excels against melee units, but is weak against ranged units. Like other Norse infantry, Berserks can construct buildings.
Viking warriors who wore bear skins into battle were known as Berserks. They were similar to Ulfhednar (wolfish warriors) in their renowned tendency to enter battle frenzy. Berserks fought on foot, armed mainly with axes and swords. They generally wore minimal armor, preferring freedom of movement to heavier protection, for their raging state caused them to be unaffected by most wounds.
- Infantry. Good against cavalry.
Dragon Ship
As warships became longer, navies began to mount larger weapons on them, such as catapults and ballistae. Dionysius of Syracuse constructed extra-large triremes capable of supporting artillery, and Alexander mounted siege towers on a pair of ship hulls during his unsuccessful siege of Tyre. Later Roman imperial galleys could bristle with all sorts of towers and artillery.
- Siege ship. Good against arrow ships and buildings.
Wonder Age
Norse Unique Building
Each pantheon in Age of Mythology: Retold has the ability to construct one unique building, it’s Wonder of the World. Wonders are expensive and take a long time to build but mark a pantheon as one of outstanding achievement. Building a Wonder counts significant points towards your pantheon’s score, and may result in a win, depending on the victory conditions for a game.
Constructing a Wonder advances the pantheon to the Wonder Age, where the Gods will reward you with great world ending power.
- Favor: +1 Favor per second.
- God Powers: -50% cost and -90% cooldown.
- Myth Unit and Titan: +50% Attack Damage and Hitpoints.
- Myth Units and Titans: +15% Speed.
- Titan Gate: Can be rebuild every 10 minutes.