
House of Lancaster
The House of Lancaster is a variant of Age of Empires IV’s English civilization and are available with the Knights of Cross and Rose expansion. Inspired by the historic House of Lancaster founded in 1267, this group came to power in 1399, sparked the Wars of the Roses and ultimately met their demise in 1471.
In Age of Empires IV, the House of Lancaster variant civilization boasts a powerful economy derived from their unique building, the Manor. In addition, their versatile army offers many tactical advantages on the battlefield, allowing them to defeat even the most capable of foes.

Playing the House of Lancaster
The House of Lancaster focuses on defense and economy. Their early game is centered around Manors, which generate resources. Advancing to the Feudal Age opens up use of the Lancaster Castle, a Landmark capable of turning the tides of battle due to its access to powerful Levies that may be called once all Manors have been built, or even earlier if the situation is dire.
In the late game, the Red Rose of Lancaster is in full bloom with resources pouring in from Manors and robust heavy infantry bolstered by Keeps. Strengthen the rest of the military using a host of unique technologies from the King’s College to ensure tactical supremacy on the battlefield.
Infantry Units at a Glance

Yeoman
Light ranged infantry with increased range. The Synchronized Shot ability peppers an array of arrows at the targeted location.

Lord of Lancaster
Heavy melee infantry that increases the health of nearby units. A maximum of four may be fielded at any time.

Yeoman
Light ranged infantry with increased range. The Synchronized Shot ability peppers an array of arrows at the targeted location.

Lord of Lancaster
Heavy melee infantry that increases the health of nearby units. A maximum of four may be fielded at any time.
Cavalry Units at a Glance

Hobelar
Light melee cavalry that rides a sturdy pony. These units are significantly cheaper and faster to train than a standard Horseman.

Demilancer
A heavy armored cavalry that has high durability but low damage. Can only be trained through landmarks.

Hobelar
Light melee cavalry that rides a sturdy pony. These units are significantly cheaper and faster to train than a standard Horseman.

Demilancer
A heavy armored cavalry that has high durability but low damage. Can only be trained through landmarks.
House Lancaster through the Ages

Age I
From humble beginnings, the Lancaster economy is bolstered by additional sheep and increased gather rates from shepherds.

Age II
Start constructing Manors, which generate resources over time. Lancaster Castle can also be constructed to advance to the Feudal Age, which aids in the protection of nearby Manors and can quickly levy troops to their defense.

Age III
Advancing to the Castle Age with King’s College will unlock a suite of unique military upgrades that transform how your military performs on the battlefield. From unlocking Handcannoneers earlier, to improving the bonus damage of your units, the King’s College is sure to give your military the upper hand.

Age IV
The backbone of Lancastrian forces are their formidable infantry ranks. The Elite Earl’s Guard is a devastating armored infantry equipped with a massive war hammer and throwing daggers. Constructing Keeps will unify the houses, improving Demilancers and Earl’s Guards in combat.